A new Hezbollah computer game, "Special Force 2" is based on last year's 34-day conflict between the Lebanese Hezbollah group and Israel.
It was launched yesterday at a special exhibit south of Beirut by Hezbollah legislator Hussein Haj Hassan.
"It is not only a game, it is an education and culture and it is part of the confrontation because the American and the Western companies created games featuring us as "terrorists" and it is widespread on the market. This achievement is an addition to the tools of resistance and confrontation," said Hassan.
"This game presents the culture of the resistance to children: that occupation must be resisted and that land and the nation must be guarded," Hezbollah media official Sheikh Ali Daher said.
Designed by Hezbollah computer experts, players of "Special Force 2" take the role of a Hezbollah fighter, or Mujahid. Weapons and points are accumulated by killing Israeli soldiers.
"The game has high tech and three dimensional technology. It explains the operations that took place during the battles in the last July war,'' said Mahmoud Rayya a Hezbollah IT engineer.
Hezbollah takes huge pride in its military performance in the war, which killed 158 Israelis, mainly soldiers. And Israel killed some 1,200 people, mostly civilians in Lebanon.
Last Mod: 19 Ağustos 2007, 11:22
"Through this game the child can build an idea of some of ... the most prominent battles and the idea that this enemy can be defeated," Daher said.
Retailing at around $10 (£5) in Lebanon and produced by volunteers, Hezbollah is expecting strong demand for the game at home and abroad. Hundreds of copies have been reserved in advance in Lebanon.
The 3-D game forces players to think and use their resources wisely, reflecting the way Hezbollah fights, Daher said.
"The features which are the secret of resistance's victory in the south, have moved to this game so that the child can understand that fighting the enemy does not only require the gun.
"It requires readiness, supplies, armament, attentiveness, tactics."
"Special Force" was the first video game to be launched by the group in 2003, three years after Israel withdrew its troops from Lebanon, ending an 18-year occupation of southern Lebanon after a guerrilla war of attrition.
Its creators at the time said they relied on maps, films and other material from the group's media archives to make its graphics true-to-life. They said the aim is "to counter the invasion of Arab markets by foreign games".
The new game, like the first, can be played in Arabic, English and Farsi.
Daily Mail, Worldbulletin